![]() Over the years, they have added tech II, which is meta 5, and can be manufactured by players from materials that come from moon mining. Players could manufacture meta 0, and meta 1-4 came from drops from killing rats. Comparing to other games, think of it as magic items. Items in EVE have an attribute called meta level. an opportunity to shoot you and blow up your ship. Steal your stuff back, get a suspect flag, and he can shoot you… which is what the can flipper actually wants. Even though it was your stuff, and he got a suspect flag because he stole it, you can’t take it back without getting a criminal flag of your own. Well, at this point, the stuff belongs to him. ![]() He then moves ALL your ore from your can to his can. Someone comes along, takes some of your ore, and then jettison’s it into a can of his own. Let’s say you are mining, and you jettison some ore into a can with intention to go get a ship with a bigger hold to take the ore to station later. Wrecks and jet cans expire after two hours, and poof out of existence. If you take from someone’s cargo can, you get a suspect flag just like taking from a wreck. Jet short for jettison and can as in metal container. Lingo: Cargo containers are called jet cans by the players. The containers are like magic, free and unlimited. You can only jettison once every 3 minutes. You can loot the ammo back into your cargo hold from the container you just created. (The red arrow points to the cargo hold icon on the HUD.)Ī cargo container is created and the items you jettisoned are placed into it. Right click your ammo and select jettison. To see how this is done, open the ship’s cargo hold window by clicking on the cargo hold icon in the HUD. IF someone offers to give you something and jettisons it from their cargo hold, it will create a cargo container. If you take from it, you will be flagged as a suspect and anyone can shoot you without getting their own criminal (high sec) or suspect (low sex) flag until your suspect flag goes away. Yellow means it belongs to someone else.Blue means it was abandoned by the owner and now belongs to no one.White means it was created by you, a corp mate (member of your same, non-NPC run, corporation), or a fleet mate (someone you are in fleet with) and you can take from it without issue.Bright means you have not opened it yet.Solid and means there is something in the wreck.Just an outline and means the wreck is empty.In space and in the overview, there are two icons for a wreck. If you do not see wrecks in the overview, you can right-click one in space and choose add wrecks to overview from the context menu. If you execute the open command from further away, your ship will approach then open when in range. You have to be within 2500m to open a wreck. You take those dropped items from wrecks by opening and looting just like other containers. Additional lingo: “lost” means someone made it go boom, not just a “I misplaced it somewhere”. As an example: “I blew up his ship and got a really good drop” or “I lost my ship and the jerk got a good drop”. Lingo: EVE players call items left in a wreck a “drop”. Some of the modules that were fit to the ship may be left in the wreck. When you blow up a ship (player or NPC), it leaves a wreck.
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